Anastasia Salter

Anastasia Salter

Biography

Anastasia Salter is an Associate Professor of Games and Interactive Media at the University of Central Florida. Her books include Toxic Geek Masculinity in Media (with Bridget Blodgett, Palgrave Macmillan 2017); Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects (Bloomsbury, 2017); What is Your Quest? From Adventure Games to Interactive Books (University of Iowa Press, 2014); and Flash: Building the Interactive Web (with John Murray, MIT Press, 2014). She was part of the editorial team for the Electronic Literature Collection Volume 3. She is on the Board of Directors of the Electronic Literature Organization and former co-chair of the Modern Language Association Committee on the Status of Women in the Profession. Her current work on digital culture focuses on platforms for marginalized voices.

Research Interests

  • digital narrative
  • electronic literature
  • game studies
  • social media
  • digital humanities
  • gender & marginalized voices in technology

Selected Publications

Books

  • Reed, A; Murray, J; Salter, A. (February 2020). Adventure Games: Playing the Outsider. Bloomsbury Press: New York. 
  • Salter, A., & Blodgett, B. (2017). Toxic Geek Masculinity in Media: Sexism, Trolling, and Identity Policing. Palgrave Macmillan.
  • Salter, A. (2017). Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects. Bloomsbury Academic Press.

  • Salter, A. (November 2014). What is Your Quest? From Adventure Games to Interactive Books. University of Iowa Press. 

  • Salter, A. and Murray, J. (September 2014). Flash: Building the Interactive Web. Platform Studies Series, MIT Press.

Edited Collections

  • Boluk, S.; Flores, L.; Garbe, J.; Salter, A. (2016). The Electronic Literature Collection Volume 3. The Electronic Literature Organization. (Collection features over 100 works of electronic literature from around the world, editors listed alphabetically.)

Articles/Essays

  • Salter, A. (2020). “#NostalgiaGate? Comics as Battleground in Transmedia Networked Publics.” In ImageText: Interdisciplinary Comic Studies special forum ImageTech: Comics and Materiality. Vol 11.3. 
  • Salter, A. (2020) "Plundered Hearts: Infocom, Romance, and the History of Feminist Game Design." Feminist Media Histories, Vol 6:1, Winter 2020: 66-92. <https://fmh.ucpress.edu/content/6/1/66>.
  • Salter, A. (2019). "#RelationshipGoals? Suicide Squad and Fandom’s Love of 'Problematic' Men." Television & New Media. https://doi.org/10.1177/1527476419879916
  • Winter, R. and Salter, A. (2019). "DeepFakes: Uncovering hardcore open source on GitHub." Porn Studies Journal. <https://www.tandfonline.com/doi/full/10.1080/23268743.2019.1642794
  • Salter, A.; Blodgett, B. (2018). “‘Every Word You Just Said is Wrong’: Online Rage and Inclusivity in Disney Franchise Fandom.” In Selected Papers of Internet Research 17. Association of Internet Research. 
  • Salter, A.; Blodgett, B.; Sullivan, A. (2018). “‘Just Because It’s Gay’: Transgressive Design in Queer Coming of Age Visual Novels.” In Proceedings of the 13th International Conference on the Foundations of Digital Games. ACM. <https://dl.acm.org/citation.cfm?id=3235765
  • Salter, A.; Whitson, R.; Helms, J. (2018). “Making comics as scholarship: A reflection on the process behind DHQ 9.4.” Kairos: A Journal of Rhetoric, Technology, and Pedagogy 23(1).  
  • Sullivan, A; Salter, A.; Smith, G. (2018). “Games Crafters Play.” In Proceedings of the 13th International Conference on the Foundations of Digital Games. ACM. (Peer reviewed) <https://dl.acm.org/citation.cfm?id=3235765>
  • Blodgett, B.; Salter, A. (2018). “Ghostbusters is For Boys: Understanding Geek Masculinity’s Role in the Alt-right.” Communication Culture & Critique, 11(1), 133-146. 
  • Salter, A.(2017). "Taking Over the World, Again? Examining Procedural Remakes of Adventure Games." Well Played Volume 6. No. 3. <http://press.etc.cmu.edu/index.php/product/well-played-vol-6-no-3/>
  • Salter, A. (2017). “Code before Content? Brogrammer Culture in Games and Electronic Literature.” Hyperhiz: New Media Cultures 17. <http://hyperrhiz.io/hyperrhiz17/>.
  • Watson, K. and Salter, A. (2016). "Playing Art Historian: Teaching 20th Century Art through Alternate Reality Gaming." International Journal for the Scholarship of Technology Enhanced Learning 1.1. 
  • Salter, A. (2015). "Alice in Dataland 2.0.Kairos: A Journal of Rhetoric, Technology, and Pedagogy, 20(1).
  • Salter, A. (2015). "Learning through Making: Notes on Teaching Interactive Narrative." Syllabus Journal, 4.1.

Book Sections/Chapters

  • Salter, A. (2020). "Gendered Authorship in War Gaming: Whose Fantasy is it Anyways?" Feminist War Games?: Mechanisms of War, Feminist Values, and Interventional Games. Edited by Saklofske, J., Arbuckle, A., & Bath, J. (Eds.). Routledge.
  • Blodgett, B.; Salter, A. (2019). “What Was Missing: Children’s Queerbaiting and Homoromantic Exclusion in Adventure Time and Steven Universe.” Queerbaiting and Fandom: Teasing Fandom Fans Through Homoerotic Possibilities. Edited by Joseph Brennan. The University of Iowa Press.
  • Salter, A. (2019). “Collaborative Voices: Kate Pullinger’s Digital Authorial Voice.” The Digital Imaginary. Edited by Roderick Coover. Bloomsbury Press.
  • Salter, A. (2019). “Dead Girl with the Dungeons and Dragons Tattoo: Supernatural and the Disposable Other.” Death in Supernatural: Critical Essays. Edited by Amanda Taylor and Susan Nylander. McFarland Press. (Peer reviewed)
  • Salter, A. (2019). “King’s Quest: Narrative” Invited chapter for How to Play Video Games. Edited by Matt Payne and Nina Huntemann, under contract with New York University Press. Page 29-35.
  • Forthcoming Salter, A. and Blodgett B. (2019). “Playing the Humanities: Feminist Game Studies and Public Discourse.” Bodies of Information: Intersectional Feminism and Digital Humanities. Edited by Elizabeth Losh and Jacqueline Wernimont. University of Minnesota Press. 
  • Blodgett, B. and Salter, A. (2018). “The Doctors Who Waited: The Lonely Woman Scientist Trope in Geek TV.” Women in STEM on Television. Edited by Ashley Carlson. McFarland Press.
  • Salter, A. (2018). “Building Interactive Stories.” In The Routledge Companion to Media Studies and Digital Humanities. Edited by Jentery Sayers. Routledge Press. 
  • Salter, A. (2016). “Comics and Art.” In The Routledge Companion to Comics. Edited by Frank Bramlett, Roy Cook, and Aaron Meskin. Routledge Press, June.
  • Salter, A. (2016). “Educational Games.” In Debugging Game History: A Critical Lexicon.  Edited by Raiford Guins and Henry Lowood. MIT Press.
  • Salter, A. (2014). “Writing Under Constraint” and “Mobile Entertainment.” In The Johns Hopkins Guide to Digital Humanities. Co-editors: Lori Emerson, Marie-Laure Ryan, Benjamin Robertson. Johns Hopkins University Press.

  • Salter, A. (2013). “Hacking the Dissertation.” In Hacking the Academy, edited by D. Cohen and T. Scheinfeldt. University of Michigan Press.

  • Salter, A. (2011). “Closed Minds: Tamora Pierce’s Teenagers and the Problem of Desire.” Supernatural Youth. Ed. J. Battis. Lexington Press.

Creative Publications

  • Salter, A. (2019). "Being Mii." Hyperrhiz: New Media Cultures 21. Special Issue: Buzzademia: Scholarship in the Internet Vernacular. Ed. A. Cong-Huyen; K. Knight; M. Marino. <http://hyperrhiz.io/hyperrhiz21/>.
  • Salter, A.; Murray, J. (2019) "Blocked In." Hyperrhiz: New Media Cultures 21. Special Issue: Buzzademia: Scholarship in the Internet Vernacular. Ed. A. Cong-Huyen; K. Knight; M. Marino. <http://hyperrhiz.io/hyperrhiz21/>.
  • Burelle, M.; Kocurek, C.; Perez, A.; Reilly, M.; Salter, A.; Smith, G.; Vadakumchery, T. (2018). “The Spider’s Web: Alternate Reality Game” Ada: A Journal of Gender, New Media, and Technology, Issue 13. (Peer-reviewed). <https://adanewmedia.org/2018/05/issue13-kuchera/>
  • Salter, A.; Blodgett, B. (2017). “Alt-Right: Ctrl+A; Del.” Journal of Persona Studies 3.1. (Peer Reviewed) < https://ojs.deakin.edu.au/index.php/ps/article/view/656

Conference Papers/Presentations

Awards

UCF Luminary Award, 2017

Courses

Course Number Course Title Mode Date and Time Syllabus
16937 ENG6801 Texts & Technology in History Face to Face Instruction (P) Tu 06:00 PM - 08:50 PM Unavailable
No Description Available
Course Number Course Title Mode Date and Time Syllabus
81463 ENG6800 Intro to Texts & Technology Video Strmng (V) COVID DL exmp M 06:00 PM - 08:50 PM Unavailable
No Description Available
93178 ENG6939 Topics in Text and Technology World Wide Web (W) Unavailable
No Description Available

No courses found for Summer 2020.

Course Number Course Title Mode Date and Time Syllabus
18529 DIG6551 Applied Interactive Story Mixed-Mode/Reduce Seat-Time(M) Th 06:00 PM - 07:50 PM Unavailable
No Description Available
Course Number Course Title Mode Date and Time Syllabus
91691 DIG2500 Fund Interactive Design World Wide Web (W) Unavailable
No Description Available
90352 ENG6800 Intro to Texts & Technology Face to Face Instruction (P) M 06:00 PM - 08:50 PM Unavailable
No Description Available
91857 ENG6826 Professionalization in T&T World Wide Web (W) Unavailable
No Description Available

Updated: Jun 18, 2020