Robb Lindgren

Robb Lindgren, Ph.D.

Robb Lindgren received his Ph.D. from Stanford University in 2009 in Learning Sciences and Technology Design. His dissertation was a series of studies on how the perspectives that designers give users in interactive digital media technologies affect their ability to learn. He also received an MA in Psychology from Stanford in 2009.

His research interests are in how new media technologies can enhance human learning, particularly in STEM content areas (science, technology, engineering, and mathematics). His studies have utilized a number of different media technologies including digital video, virtual environments, interactive simulations, and augmented/mixed reality. He is interested in whether these technologies can be used to convey "expert perspectives" -- give learners the opportunity to experience important phenomena as if they were experts.


  • Ph.D. in Learning Sciences and Technology Design from Stanford University (2009)
  • M.A. in Psychology from Stanford University (2009)
  • B.S. in Computer Science and Cognitive Science (2nd Major) from Northwestern University (2000)

Research Interests

Theories and designs for learning within emerging media platforms (e.g., simulations, virtual environments, mobile devices, video games, augmented and mixed reality, etc.)

Recent Research Activities

Dr. Lindgren currently directs the Media and Learning Lab at UCF. The objectives of the lab is to design and research interactive technologies that effect how people think and learn. Currently the lab is running a series of studies on how certain characteristics of video games, such as avatar customization, user generated content, and the presence of a strong narrative impact learning and engagement. He is also PI on an NSF-funded research project called MEteor that aims to investigate the effects of "metaphor-based learning" in an immersive mixed reality simulation of planetary astronomy. Data about learning and engagement in science is being collected from hundreds of middle school students both at UCF and at the Museum of Science and Industry (MOSI) in Tampa, FL.

Selected Publications


  • Lindgren, R., & McDaniel, R. (in press, 2012). Transforming online learning through narrative and student agency. Educational Technology & Society.
  • Lindgren, R. (2012). Generating a learning stance through perspective-taking in a virtual environment. Computers in Human Behavior, 28(4), 1130-1139.
  • Lindgren, R., & Schwartz, D. L. (2009). Spatial learning and computer simulations in science. International Journal of Science Education, 31(3), 419-438.

Book Sections/Chapters

  • Schwartz, D. L., Lindgren, R., & Lewis, S.(2009). Constructivism in an age of non-constructivist assessments. In Tobias, S. & Duffy, T. M. (Eds.) Constructivist Theory Applied to Instruction: Success or Failure. New York: Taylor & Francis (pp. 34-61).

Conference Papers/Presentations

  • Lindgren, R., & Pea, R. (2012). Inter-identity technologies for learning. Proceedings of the International Conference of the Learning Sciences. Sydney, Australia.
  • Lindgren, R., & Moshell, J. M. (2011). Supporting childrens' learning with body-based metaphors in a mixed reality environment. Proceedings of the Interaction Design and Children Conference, 177-180.
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