Stephen Jacobs: "Video Games as Texts and Technologies"

Monday, January 23, 2012; 6:00pm - 7:00pm

Location: Morgridge International Reading Center

What place do things like media theory and history, analysis, and writing have in the world of computer games? What’s the tension and resolution between writing and design? How can those "old school" skills and areas of knowledge find a place in games? Jacobs will take both a wide and narrow look at these questions via examples across industry and in serious games projects he is currently working on including Just Press Play, a Microsoft Research funded project that uses a social game infrastructure to add achievements, a game metaphor, and narrative to the experience of college education.

Stephen Jacobs is an associate professor of Interactive Game and Media at the Rochester Institute of Technology, a director for the Lab for Technological Literacy, and a visiting scholar for the Strong National Museum of Play.

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Texts and Technology, Ph.D. Program • College of Arts & Humanities at the University of Central Florida
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